Monday, February 28, 2011

This Is Why Xbox Live Avatars Are Cartoon-y, Not Creepy [Video]

Xbox's Avatar Kinect is pretty wild: It tracks and replicates your facial expressions with surprising precision. Which probably made you think about having a more realistic Avatar reppin' yourself owning up 12-year-olds in Halo, or something. But Microsoft Research's Photo-Real Talking Head project, which uses 2D photos to make a photo-realistic 3D model of a face with the same kind of emotional range, shows why that's a terrible idea. [Microsoft] More »


Source: http://feeds.gawker.com/~r/gizmodo/full/~3/iKlFDiedwl4/this-is-why-xbox-live-avatars-are-cartoon+y-not-creepy

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